They say their response time is about 4-5 days, and they don't reach out to everyone. But before they haven't answered you, I don't think that'd change anything. If they had denied your request saying that they don't whitelist stuff on demand of 3rdparty people, then I think it would make sense to approach them officially again. But I definitely would say take the two seconds and just writeup an email to Battleye. I mean I think it's worth just shooting them an e-mail if you have not.Īfter that, not really sure. I'm sure they have gotten tons of emails. If I am the only one that emailed them, they could've missed it.
I mean, I don't see a reason why not to try. No it hasn't been done and I don't think that it would have more success given that you didn't even receive a reply. Update: Just read that you tested it with mumble 1.3.0, so it might have nothing to do with the developers/publishers choice. We might decide to kick (not ban) you at some point for using a specific program (such as macro tools), but that won’t automatically flag you as a cheater.įrom maybe you should contact the developers of Rainbow 6 as well. For example, non-cheat overlays and visual enhancement tools like Reshade or SweetFX are generally supported unless desired otherwise by the game developers (the latter two are currently blocked in PUBG, Fortnite and Islands of Nyne). Otherwise you don’t need to worry about getting banned. Generally we only ever ban for the use of actual cheats/hacks or components of such hacks which are designed to intentionally bypass BE’s protection.
I’m using the software XY while playing my game with BE enabled, is it allowed or can I get banned for it? Specific game developers decided against allowing overlays and visual enhancement tools. I've tried a few other games, and I can't seem to get the overlay to show up.Īlright, I still have yet to receive a response back from Battleye and the issue is stil occuring, can anyone else try reaching out as well? Maybe it would be more sucessful if you (the team) contact them, with an official emailadress Can you tell us what exactly you wrote to them? I also checked mumble_ol_helper.exe, mumble_ol_helper_圆4.exe, mumble_ol.dll and they all have the same signature applied.Įdit: Looking into it some more, it looks like there's a possibility the overlay may be broken entirely? At least for me. The digital signature for Program Files (x86\Mumble\Versions\1.3.1\mumble_ol_圆4.dll shows Open Source Developer, David Beatrici | sha1 | Monday, J05:53:58
dll injections, but again, something specific must've changed between Mumble 1.3.0 and Mumble 1.3.1.Ĭould you check whether the DLL file appears to be properly signed, please? Something must've changed on Mumble's side between one update. I find it hard to believe they would randomly block it. Yes but again, it was working last version no problems. Experience a new era of fierce firefights and expert strategy born from the rich legacy of past Tom Clancys Rainbow Six games.
Face intense close quarters combat, high lethality, tactical decision making, team play and explosive action within every moment. If they decide to block Mumble or rather the overlay component of Mumble, then there's nothing we can do (afaik). Master the art of destruction and gadgetry in Tom Clancy’s Rainbow Six Siege. We believe that an anti-cheat should straightfowardly follow its mission and do what it’s meant to do without bothering the player.I don't know how BattleEye's technique of figuring out what is allowed works, but this is not Mumble's responsibility.
Im so pissed because its the waste of electricity, time and money redownloading it again.
It took me 3 overnights to finish the download and steam is redownloading the game again. Above all, the happiness of your players is our measurement for success. Good Day guys, I finished downloading the game for 64gb this morning and when I try to start the game steam is redownloading the whole 64gb again.We want to know what you think and how we can additionally help you in making your games more secure. We keep constant personal contact with you, the developer, ensuring that you are always up-to-date on what’s going on behind the scenes.We think that anti-cheat is not just a business. We truly care about the games we protect 7 days per week, 365 days per year. This means that BattlEye is constantly evolving to make hacking ever-increasingly harder. We relentlessly hunt down any hacks, not stopping until they have been dealt with.There are several different anti-cheat solutions on the market, but few of them fight the problem adequately.īattlEye is the gold standard of anti-cheat services because: Cheating is a massive issue in today’s multiplayer games that has the potential to ruin entire communities.